Schools say it’s essential and means pupils learn to work independently. But students – along with some of their teachers – say it’s a waste of everyone’s time. Here, a headteacher and a pupil lay out their arguments for and against.
Courtesy of @cybraryman1
Teacher Notes: During the course of my teaching career I saw the need to try to engage my students in the learning process. I tried to find what each child liked and used that to get them more involved in learning. I had success with some turned off and disruptive students by having them use their writing, art or music skills in their school work. One student completed changed for the better when I got one of his poems published in a local library newsletter. One class that no one could handle loved when I had them produce their own news show.
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The notion that struggling and failing is important to learning runs counter to traditional approaches to U.S. education. In fact, failure and its accompanying “F” grade stigmatizes a student as unprepared or “challenged” and is usually seen as a predictor of failure in future grades.
In the world of gaming, however, the very elements of struggle, challenge, and failure that discourage kids in the classroom become the primary drivers of engagement and achievement.
Suggested ways in which educators can use social media in the classroom. Includes Facebook, Twitter, Pinterest, Blogging and Youtube. Infographic created by onlinecolleges.net
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